Total War Attila Picts
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Picts
Capital
Culture
Religion(s)
Emerges in
Appears in
OverviewEdit
The Picts are resolute defenders of their homeland, which lies at the far north of the Britannic Isles. The Romans tried for many years to bring them under control - the Emperors Hadrian and Antoninus even resorting to building walls across the country in order to control the passage of, and trade between, Imperial subjects and the savage, tenacious 'northmen'. The general focus on defence during Hadrian's tenure has led some to the notion that his wall was more than a mere trade gateway - it was intended to keep the Picts and other Caledonian peoples out.
Broadly, the Picts remain an enigmatic people who left no written records behind. However, we know they fought hard and against the invaders because the Roman historian Tacitus made specific references to their defiance in his 'Histories'. It is also likely that 'Picti' (in Latin) was simply a general term used by the Romans for any number of northern tribes whom they considered 'painted ones', in reference to the common Celtic tribal custom of tattooing and painting the body before battle.
The Picts were part of the ill-fated Great Conspiracy of AD367-368, when barbarians raids were co-ordinated with the desertion of the Roman garrison along Hadrian's Wall, and almost succeeded in wresting power from the Empire in Britannia and northern Gaul. Now, on the cusp of the 5th century AD, the Picts must rekindle old alliances if they wish to take their country back. Britannia, and indeed the Empire at-large, awaits the outcome - could this be the beginning of a unified Celtic empire in the north, one that will sweep away Roman oppression once and for all?
Faction TraitsEdit
Cultural TraitsEdit
Swift SpoilsEdit
'These lands will be liberated, one turf at a time.'
- +250% conversion cost of the main chain
- +200% conversion time of the main chain
- All units have guerrilla deployment.
- -15% movement speed reduction in raiding stance
- Raiding income in neutral territory: +200%
- Raiding income in enemy territory: +200%
Faction TraitsEdit
Children of the NightEdit
'The woes inflicted on the Picts will be avenged, tenfold.'
- Enables night battles on land and at sea.
- Morale: +9 during night battles.
Unit RosterEdit
Melee Infantry | Black Blades • Celtic Axe Band • Celtic Axe Warriors • Celtic Band • Celtic Berserkers • Celtic Nobles • Celtic Warband • Celtic Warlord • Celtic Warriors • Celtic Woodrunners • Followers of Morrigan • Gazehounds • Pictish Axemen • Pictish Berserkers • Pictish Swordsmen • Scatha's Teachers • Sighthound Spears • Wolfhound Spearmen |
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Spear Infantry | Celtic Levy • Celtic Spearmen • Celtic Spears |
Missile Infantry | Celtic Archers • Celtic Bows • Celtic Brigands • Celtic Crossbows • Celtic Skirmishers |
Melee Cavalry | Mormaer Cavalry |
Missile Cavalry | Celtic Cavalry Raiders • Mounted Spear Raiders • Round Shield Raiders |
Siege Artillery | Celtic Onager • Bastion Onager |
Starting ConditionsEdit
RegionsEdit
Caledonia et Hibernia
- Tuesis
Total War Attila Mods
Total War: Attila Factions | |
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Nomadic Factions | Huns • White Huns |
Roman Factions | Eastern Roman Empire • Western Roman Empire |
Eastern Factions | Sassanid Empire • Garamantians • Lakhmids • Aksum • Himyar • Tanukhids |
Barbarian Factions | Visigoths • Vandals • Alans • Saxons • Ostrogoths • Franks • Suebians • Danes • Geats • Jutes • Langobards • Alamans • Burgundians • Ebdanians • Picts • Caledonians • Anteans • Sclavenians • Venedians |
The Last Roman Factions | Frankish Kingdom • Ostrogothic Kingdom • Roman Expedition • Vandalic Kingdom • Visigothic Kingdom |
Age Of Charlemagne Factions | Kingdom of Asturias • Kingdom of Charlemagne • Kingdom of the Lombards • Avars • Emirate of Cordoba • Kingdom of Mercia • Kingdom of the Danes • Westphalia |